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Fallout 4 556 ammo
Fallout 4 556 ammo






fallout 4 556 ammo fallout 4 556 ammo

45 Ammo short *10 GunNut1 (1 Copper, 1 Fertilizer, 1 Lead) 44 Ammo short *10 GunNut1 (1 Copper, 1 Fertilizer, 1 Lead) 38 Ammo short *10 GunNut1 (1 Copper, 1 Fertilizer, 1 Lead) Fusion Cell needs GunNut1 + Science1 10mm Ammo short *10 GunNut1 (1 Copper, 1 Fertilizer, 1 Lead) Gamma Gun Nuclear2 (5 Adhesive, 5 Circuits, 3 Fibreglass, 3 Gold, 3 Lead, 5 Nuclear, 1 PowerRela圜oil)Īll ammo crafting needs at least GunNut1 perk plus whatever is listed e.g. Gauss Rifle Science2 (10 Adhesive, 10 Aluminium, 10 Ceramic, 5 Circuits, 10 Screws, 1 HighPowerMagnet) Plasma Gun Science2 (10 Adhesive, 5 Aluminium, 5 Circuits, 5 Nuclear, 5 Silver, 1 PowerRela圜oil) Laser Pistol Science1 (3 Adhesive, 2 Aluminium, 1 Circuits, 2 Copper 1 Crystal, 2 Plastic, 4 Screws) Hunting Rifle GunNut1 (3 Adhesive, 1 Rubber, 5 Screws, 1 Springs, 3 Steel, 2 Wood)Ĥ4 Pistol GunNut2 (3 Adhesive, 1 Gears, 1 Rubber, 5 Screws, 1 Springs, 3 Steel, 1 Wood)Ĭombat Rifle GunNut2 (5 Adhesive, 2 Aluminium, 6 Screws, 2 Springs, 5 Steel, 2 Wood)Ĭombat Shotgun GunNut2 (5 Adhesive, 6 Screws, 2 Springs, 5 Steel, 2 Wood)Īssault Rifle GunNut2 (5 Adhesive, 5 Aluminium, 2 Gears, 6 Screws, 2 Springs, 5 Steel, 1 Wood) Pipe Bolt Action Pistol GunNut1 (2 Adhesive, 1 Rubber, 4 Screws, 1 Springs, 2 Steel)ġ0mm Pistol GunNut1 (2 Adhesive, 1 Plastic, 4 Screws, 2 Springs, 2 Steel)ĭouble Barrel Shotgun GunNut1 (2 Adhesive, 4 Screws, 2 Springs, 3 Steel, 2 Wood) Pipe Revolver GunNut1 (1 Adhesive, 1 Gears, 1 Rubber, 4 Screws, 1 Springs, 2 Steel) Laser Pistol needs GunNut1 + Science1 Pipegun Pistol GunNut1 (1 Adhesive, 1 Rubber,4 Screws, 2 Springs, 2 Steel, 1 Wood) Finding relevant fertilizer and lead is painful grind, so ammo scrapping is enabled for sensible conversion.Īll weapons crafting needs at least GunNut1 perk plus whatever is listed e.g. Even I can manage to cast and hand load ammo IRL with a simple press. For non settlement runs, those workbenches aren’t lying around the wilderness to use early game with no caps, when you really need the right stuff.įor lore and logic if the player can craft advanced weapon component mods with perks, they should be able to make the basic frames and ammo. From a game perspective there are already settlement based ammo crafting options (Contraptions & AWCR) that use their own workbenches.

fallout 4 556 ammo

Cut out the middle man for a no shopping experience to make weapons and convert your useless ammo into the hot combat lead you need.








Fallout 4 556 ammo